-
Martin Kreuzer
(Team Lead)
Project Management
Organisation -
Susann Baumgart
(Art Lead / 3D Artist)
Organisation Art Department
3D Modelling
-
Thomas Hilbert
(Lead Programmer)
Code Design
Technical Research
-
Jürgen Kayser
(Executive Producer)
Quality Assurance
Public Relations / Marketing
-
Marko Vajagic
(Art Director)
2D Art / Texturing
Marketing
-
Steffen Kleene
(Programmer)
Network Programming
Balance Tools
-
Sebastian Meyer
(Creative Producer)
Vision Keeping
Game- / Interface- / Level- Design
-
-
Florian Tatzky
(3D Programmer)
-
-
Daniel Steegmüller
(3D-/ Technical Artist)
3D Modelling / Texturing
Animation
- Guido Eickmeyer [Executive Producer, KOCH Media / Deep Silver]